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Gameplay Modes

Priority order for launch storytelling:

  1. Battle Royale / Last-man extraction (core identity)
  2. Last Man Standing (smaller elimination loop)
  3. Survival Wave (PvE/PvPvE pressure loop)
  4. Objective modes (casual-first, later ranked variants)
  • Main high-tension loop.
  • Stake-aligned ranked combat.
  • Kill/extract decisions decide profit.
  • Cleaner elimination format.
  • Good for smaller lobbies and shorter rounds.
  • Escalating wave pressure.
  • Good for mechanics mastery and squad coordination.
  • Can exist as event mode or ranked variant depending on season rules.

Objective modes are for shorter sessions and team expression.

  • Knockout
  • Gem Grab
  • Soccer / Goal mode

Detailed breakdown: Casual & Objective Modes.

  • Ranked presets are the main risk/reward rail.
  • Casual presets are the training/engagement rail.
  • Some objective presets can later become ranked if balance allows.

Ranked system details: Ranked Matchmaking.