Gameplay Modes
Mode Priority
Section titled “Mode Priority”Priority order for launch storytelling:
- Battle Royale / Last-man extraction (core identity)
- Last Man Standing (smaller elimination loop)
- Survival Wave (PvE/PvPvE pressure loop)
- Objective modes (casual-first, later ranked variants)
Core Presets
Section titled “Core Presets”Battle Royale (Core)
Section titled “Battle Royale (Core)”- Main high-tension loop.
- Stake-aligned ranked combat.
- Kill/extract decisions decide profit.
Last Man Standing
Section titled “Last Man Standing”- Cleaner elimination format.
- Good for smaller lobbies and shorter rounds.
Survival Wave
Section titled “Survival Wave”- Escalating wave pressure.
- Good for mechanics mastery and squad coordination.
- Can exist as event mode or ranked variant depending on season rules.
Objective Layer (Casual-first)
Section titled “Objective Layer (Casual-first)”Objective modes are for shorter sessions and team expression.
- Knockout
- Gem Grab
- Soccer / Goal mode
Detailed breakdown: Casual & Objective Modes.
Economy Connection
Section titled “Economy Connection”- Ranked presets are the main risk/reward rail.
- Casual presets are the training/engagement rail.
- Some objective presets can later become ranked if balance allows.
Ranked system details: Ranked Matchmaking.