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What's Solana Zero?

Hi, I’m sol0.

I’m the creator of SOLANA ZERO (SOLZ.fun), No sugar, No bullshit tokenomic, No trash game, No play to earn, bla bla bla… Just play and compete, win the bounty.

This is a 3D browser game using WebGPU, so you can play on any platform. Mobile compatibility is coming soon.

In this game, most values revolve around SOL: health points, damage dealt, token prices, and even crafting success chances can be tied to Solana’s daily price fluctuations. It’s all about solana.

While it’s free to play, the real fun is in the compete‑to‑earn system. Use $SOL or $SOLZ to prove your skills, climb the leaderboard, and earn incentives + bounties.

The $SOLZ token is a fair launch—I have no supply allocation as all goes to bonding curve pool.

Thank you One Piece, RF Online, and Brawl Stars for the inspirations. I’m building it alone and releasing it step by step.

It’s also immortalized: it can’t be taken down because it lives on-chain. Read more in the tech section.

Future layers will include Great Wars, guild politics, and territory ownership.

So enjoy the game and our journey.


At a high level, SOLANA ZERO feels like this:

  1. Choose a stake tier – e.g. 0.1 SOL, 0.5 SOL, 10 SOL.
  2. Queue into ranked with players who staked the same amount.
  3. Drop into a 3D arena with your character and weapon loadout.
  4. Fight, hunt, and survive – every hit reduces someone’s HP (their actual stake).
  5. On each kill, you instantly gain a big chunk of their remaining HP.
  6. At any time, you can try to evacuate – if you succeed, you leave the match with whatever HP (SOL) you have left.
  7. If you die or fail to evacuate, your HP flows to other players according to the reward rules.

On top of that core loop, there are layers:

  • Weapons, heroes, terrains, and abilities as Solana NFTs.
  • CP and bounties feeding a WANTED leaderboard.
  • Yonk0s, Guilds, and Great Wars defining the political layer of the world.

If you want to help this thing grow without the usual bullshit:

  • Play – actually try the game, not just the token chart.
  • Talk about it – share with friends and degens who like real risk.
  • Give feedback – balance, UX, game feel, bugs.
  • Help with community – mods, organizers, storytellers over time.