Guild System (TBA)
Core Idea
Section titled “Core Idea”Guilds are not just chat groups. They are social + economic units.
- Shared identity and coordination layer.
- Match and event influence.
- Revenue-linked features for top-tier guilds.
Planned Capabilities
Section titled “Planned Capabilities”- Guild-tagged match reward share.
- Guild base/HQ spaces in 3D world.
- Visual prestige tiers:
- Rank 2: custom guild logo next to player name.
- Rank 4: emblem attached to character mesh.
- In-game branding opportunities for top guilds:
- Place guild trademarks on billboards and prominent surfaces in arenas.
- Custom room banners and environmental decorations.
- Sponsored event slots and featured placement in match lobbies.
Economy Hooks
Section titled “Economy Hooks”Top guilds can receive royalties from guild-linked items and marketplace activity under defined rules.
Long-term:
- Guild-created NFTs under eligibility and tax constraints.
Dependencies: