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Real-time WANTED System

WANTED is the live ranking and bounty surface for ranked players.

  • Input: kills, evacuations, survival results, contribution events.
  • Output: leaderboard position, bounty visibility, reputation pressure.
  • Makes top players visible targets.
  • Turns leaderboard status into economic and social pressure.
  • Connects ranked performance to broader world power systems.

Traditional leaderboards often update daily or in batches, delaying rewards and top-player benefits. By leveraging Magicblock’s ephemeral rollup, we provide a real-time leaderboard:

  • Rankings update immediately after matches resolve.
  • Rewards and top-player benefits reflect current performance, not stale data.
  • Players see their impact on standings and bounties instantly.

Real-time ranking is critical because it directly influences reward distribution and who qualifies for high-value incentives.

See the ranked flow: Ranked Matchmaking.

  1. Match event resolves on-chain.
  2. CP/bounty state updates.
  3. Clients stream new leaderboard state in near real time.

With Magicblock-assisted execution, updates can feel immediate during active play windows.

Core runtime details: On-chain Architecture.

Top WANTED performers are the candidate pool for future systems: