Real-time WANTED System
What It Is
Section titled “What It Is”WANTED is the live ranking and bounty surface for ranked players.
- Input: kills, evacuations, survival results, contribution events.
- Output: leaderboard position, bounty visibility, reputation pressure.
Why It Matters
Section titled “Why It Matters”- Makes top players visible targets.
- Turns leaderboard status into economic and social pressure.
- Connects ranked performance to broader world power systems.
Real-Time vs Traditional Leaderboards
Section titled “Real-Time vs Traditional Leaderboards”Traditional leaderboards often update daily or in batches, delaying rewards and top-player benefits. By leveraging Magicblock’s ephemeral rollup, we provide a real-time leaderboard:
- Rankings update immediately after matches resolve.
- Rewards and top-player benefits reflect current performance, not stale data.
- Players see their impact on standings and bounties instantly.
Real-time ranking is critical because it directly influences reward distribution and who qualifies for high-value incentives.
See the ranked flow: Ranked Matchmaking.
Data Flow
Section titled “Data Flow”- Match event resolves on-chain.
- CP/bounty state updates.
- Clients stream new leaderboard state in near real time.
With Magicblock-assisted execution, updates can feel immediate during active play windows.
Core runtime details: On-chain Architecture.
Power Layer Connection
Section titled “Power Layer Connection”Top WANTED performers are the candidate pool for future systems: